Character View Distance Limiter (BBCR) #85
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Fasguy/BaldisBasicsModMenu-archive#85
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Why do you need this feature?
It can make for some interesting things where characters wouldn't see the player and end up going the wrong way.
Describe the feature
the feature should be for most if not all character modifiers.
there would be 2 parts to the feature: a toggle, and a numeric input.
the toggle would determine if the character has an infinite view range or not. would likely be set to on by default except for Playtime and It's A Bully, as those characters do not normally have an infinite view distance.
the numeric input would be the distance of how far the character can see. the units can be in chunks (the units that lighting uses), or just small generic units, or another type of unit. the view distance of the character is decided with: character view distance input (or infinite if the toggle is on), or the fog view distance (if the fog event is currently occurring), whichever is smaller.
all of these settings should be ignored if the already existing "Blind" toggle is on.
If this feature would get added, then it'd probably replace the blindness modifier entirely, since you could just set the range to 0 to make them blind.
yeah probably